rect2DMeshGenerator.hpp File Reference

#include <iosfwd>

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namespace  GLpApp


void GLpApp::rect2DMeshGenerator (const int numProc,const int procRank,const double len_x,const double len_y,const int local_nx,const int local_ny,const int bndy_marker,Epetra_IntSerialDenseVector *ipindx_out,Epetra_SerialDenseMatrix *ipcoords_out,Epetra_IntSerialDenseVector *pindx_out,Epetra_SerialDenseMatrix *pcoords_out,Epetra_IntSerialDenseMatrix *t_out,Epetra_IntSerialDenseMatrix *e_out,std::ostream *out,const bool dumpAll)
 Generate a simple rectangular 2D triangular mesh that is only partitioned between processors in the y direction.

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