Zoltan 2 Version 0.5
Zoltan2::BasicVectorInput< User > Member List
This is the complete list of members for Zoltan2::BasicVectorInput< User >, including all inherited members.
applyPartitioningSolution(User &in, User *&out, const PartitioningSolution< Adapter > &solution) const Zoltan2::VectorInput< User > [inline]
BasicVectorInput(lno_t numIds, const gid_t *ids, const scalar_t *elements, int elementStride=1)Zoltan2::BasicVectorInput< User > [inline]
BasicVectorInput(lno_t numIds, const gid_t *ids, const scalar_t *elements, int elementStride, vector< const scalar_t * > &weights, vector< int > &weightStrides)Zoltan2::BasicVectorInput< User > [inline]
BasicVectorInput(lno_t numIds, const gid_t *ids, vector< const scalar_t * > &elements, vector< int > &elementStrides, vector< const scalar_t * > &weights, vector< int > &weightStrides)Zoltan2::BasicVectorInput< User > [inline]
getGlobalLength() const Zoltan2::BasicVectorInput< User > [inline]
getLocalLength() const Zoltan2::BasicVectorInput< User > [inline, virtual]
getLocalNumberOfObjects() const Zoltan2::BasicVectorInput< User > [inline, virtual]
getNumberOfVectors() const Zoltan2::BasicVectorInput< User > [inline, virtual]
getNumberOfWeights() const Zoltan2::BasicVectorInput< User > [inline, virtual]
getNumberOfWeightsPerObject() const Zoltan2::BasicVectorInput< User > [inline, virtual]
getObjectWeights(int dim, const scalar_t *&wgt, int &stride) const Zoltan2::BasicVectorInput< User > [inline, virtual]
getVector(const gid_t *&ids, const scalar_t *&element, int &stride) const Zoltan2::BasicVectorInput< User > [inline, virtual]
getVector(int i, const gid_t *&ids, const scalar_t *&element, int &stride) const Zoltan2::BasicVectorInput< User > [virtual]
getVectorWeights(int dimension, const scalar_t *&weights, int &stride) const Zoltan2::BasicVectorInput< User > [virtual]
inputAdapterName() const Zoltan2::BasicVectorInput< User > [inline, virtual]
inputAdapterType() const Zoltan2::VectorInput< User > [inline, virtual]
inputAdapterTypeName(InputAdapterType iaType)Zoltan2::InputAdapter< User > [static]
~BasicVectorInput()Zoltan2::BasicVectorInput< User > [inline]
~InputAdapter()Zoltan2::InputAdapter< User > [inline, virtual]
~VectorInput()Zoltan2::VectorInput< User > [inline, virtual]